#ifndef __SettingLayer_H__
#define __SettingLayer_H__

#include "cocos2d.h"
#include "WelcomeScene.h"

USING_NS_CC;

class SettingLayer:public Layer
{
public:
	bool init();
	//CREATE_FUNC(SettingLayer);
	static SettingLayer* create(WelcomeScene* parent);
	//static Scene* createScene();

public:
	WelcomeScene* parent;
};

#endif